Infuse Lesser Elemental

Created 11 Jul 2023, Published 12 Jul 2023, Last modified 01 Jan 2026 19:31

Description

A Lesser Elemental may be infused into almost any physical item, though gems are considered the most effective and stable vessels. The elemental becomes bound to the item and may be instructed to cast specific spells when triggered.

Cost

The base cost to infuse a Lesser Elemental is 13 points, plus the full cost of each spell the elemental is required to cast. Multiple spells may be bound to a single elemental, though each additional spell increases the overall cost.

Infusion Process

When binding a Lesser Elemental into an item, the caster must:

  • Perform the infusion ritual
  • Cast each spell that the elemental will later reproduce
  • Clearly instruct the elemental on the activation signal (spoken word, gesture, condition, or trigger)

The elemental will only cast the spells exactly as instructed during the infusion. Poorly defined activation conditions may result in unintended activation or failure.

Spell Limitations

A Lesser Elemental may only cast spells of 10% strength or lower, and only spells aligned with its own elemental nature.

If a spell requires two or more elements, a corresponding elemental spirit of each required type must be infused simultaneously into the item.

Multi-Element Infusion Modifiers

When infusing multiple elemental spirits into a single item:

  • −5% to casting effectiveness for each additional elemental type
  • +5 points to the base cost for each elemental added
  • +5 points per spell for each spell bound to the item

All elemental spirits must be bound at the same time for the infusion to succeed. Attempting to add additional elementals later will destabilize the item and cause the ritual to fail.

Notes

Items infused with Lesser Elementals are prized for their reliability and reusability, but they lack adaptability. Elementals will not improvise or reinterpret commands, making careful planning and precise instruction essential during the infusion process.

Area of Effect

Elements

Air 30
Earth 30
Fire 30
Spirit 30
Water 30

Attributes

Cost 13 fp
Difficulty -10
Duration Instant

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