Magic Effect Roll Table

Created 16 Feb 2026, Published 16 Feb 2026, Last modified 16 Feb 2026 19:50

Description

Roll 1d100 to determine the random magic effect that occurs. Lower rolls are better!

# Title Description Effect
1 Divine Blessing The gods favor you Restore all Life Force and remove all conditions, All stats +30 for 1 hour, Every Action is Lucky +10 to all actions for 1 hour
2 Perfect Balance Harmony of magic and nature All stats +10 for 1 hour
3 Timestop Time freezes for everyone but you Take 2 extra turns immediately
4 Metamagic Surge Your spells become more powerful Next spell cast at +2 Power Level (free)
5 Haste You move at incredible speed Extra action each turn for 1 minute
6 Regeneration Your wounds close rapidly Heal 1d6 L.F. at start of each turn for 10 rounds
7 Giant’s Strength Your muscles bulge with supernatural power Strength +40 for 1 hour
8 Healing Wave Restorative energy washes over you Heal 3d8+5 Life Force immediately
9 Fly You gain the power of flight Fly speed 60 feet for 10 minutes
10 Wizard’s Clarity Your mind becomes crystal clear Increase Power Level by 1 for next spell
11 Lightning Reflexes You react with incredible speed Agility +50 for initiative for 10 minutes
12 Dragon’s Breath You can exhale destructive energy Breathe 15ft cone of fire (3d6 damage) 3 times
13 Arcane Shield A shimmering barrier surrounds you Temporary L.F. equal to 2d10+10
14 Lucky Charm Fortune smiles upon you Gain 3 Luck Points to use in next hour
15 Heroism Courage fills your heart Cool +50, +5 temporary L.F. for 1 minute
16 Arcane Surge A rush of magical energy flows through your veins +2 to all spell damage for 1 hour
17 Speed Boost Time seems to slow around you Movement speed doubles for 10 minutes
18 Blink You phase in and out of reality 50% chance to avoid any attack for 1 minute
19 Ethereal Step You can phase through matter Walk through walls for 1 minute
20 Shell of Protection An impenetrable barrier forms Gain AV +5 but cannot move for 1 minute
21 True Strike Your attacks always find their mark +30 to next 3 attack rolls
22 Spectral Form You become partially incorporeal Half damage from non-magical physical attacks for 1 minute
23 Invisibility You fade from sight Invisible for 10 minutes or until you attack
24 Mage Armor Mystical protection envelops you Gain AV 8 for 8 hours (doesn’t stack with armor)
25 Poison Immunity Toxins cannot harm you Immune to poison damage and effects for 1 hour
26 Cat’s Grace You move with feline agility Agility +30 for 1 hour
27 Deflection Projectiles bounce off you Half damage from ranged weapons for 1 minute
28 Mirror Image Illusory copies surround you 3 duplicate images appear for 1 minute
29 Iron Will Your mind becomes impenetrable Wisdom +30, Magic Resistance +20 for 1 hour
30 Radiant Soul Holy light emanates from within Deal extra 1d8 radiant damage on attacks
31 Berserk Rage Fury overtakes you x2 damage for combat, must roll cool to drop berserker Rage, or 30 minutes
32 Flame Aura Fire dances harmlessly around your body Immunity to fire damage for 1 hour
33 Charm You become exceptionally likeable Appeal +30 for 1 hour
34 Thunderous Voice Your voice booms with power Verbal spells deal +1d6 thunder damage for 1 hour
35 Spider Climb You can walk on walls and ceilings Climb speed equal to walking speed for 1 hour
36 Stone Skin Your skin hardens like granite AV +3 but movement speed -10 feet for 1 hour
37 Enlarge You grow to twice your size Size increases, +1d4 damage for 1 hour
38 Night Vision Your eyes adjust to see in complete darkness Darkvision 60 feet for 24 hours
39 Telepathic Link You can hear surface thoughts nearby Read thoughts within 30 feet for 10 minutes
40 Sanctuary Divine protection shields you Attackers must roll under their Wisdom to target you
41 Eagle’s Eyes Your vision sharpens dramatically See 10 times farther than normal for 1 hour
42 Arcane Knowledge Ancient secrets fill your mind Intelligence +30 for magical knowledge for 24 hours
43 Feather Fall You become light as air No fall damage for 1 hour
44 Water Breathing Gills sprout from your neck Can breathe underwater for 24 hours
45 Tongues You understand all languages Comprehend and speak all languages for 1 hour
46 Detect Magic You sense magical auras See magic within 30 feet for 10 minutes
47 Comprehend Universal understanding dawns Understand intent of all creatures for 10 minutes
48 Levitation You float gently above the ground Hover 3 feet off ground for 30 minutes
49 Silence Bubble No sound can escape your vicinity 10-foot radius sphere of silence for 10 minutes
50 Transmute Self You transform into an animal Become random small/medium beast for 1 hour
51 Midas Touch Objects you touch turn to gold Next 3 items touched become gold (lose function)
52 Reduce You shrink to half size Size decreases, -1d4 damage for 1 hour
53 Frost Touch Everything you touch freezes Deal 1d4 cold damage on touch, can’t hold items
54 Rot Things decay at your touch Deal 1d6 necrotic damage on contact
55 Shrinking Violet You begin to rapidly decrease in size Reduce to 1/4 normal size for 1 hour
56 Magnetic Curse Metal objects are drawn to you Metal items within 10 feet pulled toward you
57 Beacon Bright You glow like a torch Emit bright light 20ft radius for 1 hour
58 Confusion Your thoughts become jumbled and unclear Intelligence -30 for 30 minutes
59 Blinding Haze Your vision becomes foggy Wisdom -20 for vision-based tasks for 1 hour
60 Wild Laughter Uncontrollable giggling overtakes you Cannot speak or cast verbal spells for 5 minutes
61 Leaden Legs Your legs become incredibly heavy Movement speed halved for 1 hour
62 Gravity Well You become incredibly heavy Weight doubles, movement speed -15 feet for 1 hour
63 Clumsy Oaf Your coordination fails you Agility -30 for 1 hour
64 Shattered Reflection Your image becomes disturbing Appeal -30 for 24 hours
65 Repulsion Others find you off-putting Appeal -20 for 1 hour
66 Babble You can only speak gibberish Cannot communicate verbally for 30 minutes
67 Memory Fog Recent memories become hazy Forget last 10 minutes of events
68 Earthbound You are pulled to the ground Cannot jump or leave the ground for 1 hour
69 Deafening Silence All sound disappears around you Deafened for 1 hour
70 Arcane Blindness You cannot perceive magic Cannot see, detect, or sense magic for 1 hour
71 Butterfingers Your hands become slippery and unreliable Agility -30 for manual tasks for 10 minutes
72 Slippery Slope Surfaces become frictionless under you Fall prone whenever moving more than 10 feet
73 Solid State You cannot dodge or move quickly Cannot take defensive actions for 1 minute
74 False Aim Your aim becomes unreliable -30 to next 3 attack rolls
75 Cowardice Overwhelming dread consumes you Cool -40 for 1 minute
76 Cacophony Loud chaotic noise surrounds you Cannot hear anything for 30 minutes
77 Poisoned Blood Venom courses through your veins Poisoned, -1d4 L.F. per round for 1 hour
78 Mute You lose your voice entirely Cannot speak or make vocal sounds for 1 hour
79 Vulnerability Your defenses weaken AV -3 for 1 hour
80 Anchored You cannot move from your spot Immobilized for 3 rounds (can still act)
81 Slow You move in slow motion Can only take one action per turn for 1 minute
82 Sluggish Your reactions slow considerably Agility -50 for initiative for 10 minutes
83 Cursed Luck Misfortune follows you -30 to all attack rolls for 10 minutes
84 Target Mark You become a beacon for attacks Enemies gain +20 to hit you for 1 minute
85 Shadow Curse Darkness clings to you Deal 1d6 less damage on all attacks
86 Withering Touch Your life force begins to drain Lose 2d6 Life Force immediately
87 Exposure Your defenses fail against ranged attacks Double damage from ranged attacks for 1 minute
88 Exposed Your armor becomes ineffective Lose all AV bonuses for 10 minutes
89 Mental Exhaustion Your mind grows weary Intelligence -30 for 1 hour, this modifier is applied to all mental tasks casting, praying, singing etc.
90 Spell Drain Your magic reserves deplete Power Level reduced by 1 for next spell
91 Bleeding Curse Your wounds refuse to close Lose 1d4 L.F. at start of each turn for 5 rounds
92 Petrification Your body begins turning to stone Paralyzed for 3 rounds
93 Time Skip You leap forward through time Skip your next 2 turns
94 Pacifist Aura Violence becomes impossible Cannot attack or deal damage for 1 minute
95 Incomprehension Communication becomes impossible Cannot understand any language for 1 hour
96 Substance You become overly physical Double damage from all attacks for 1 minute
97 Spell Fizzle Your magic becomes unstable Next spell automatically fails
98 Curse of Weakness Strength drains from your body All stats reduced by 20 for 1 hour
99 Arcane Explosion Magic erupts around you All within 20 feet take 4d6 force damage
100 Drowning Air Air feels thick and suffocating Stamina -40 for 1 hour

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