Created 18 Jun 2023, Published 18 Jun 2023, Last modified 10 Feb 2026 12:54
Swords and Scrolls is a tabletop roleplaying game originally written in 1996 by Adrian Sweeney and John Bankhead. It was designed with a clear goal in mind: to make both running and playing a roleplaying game feel more immersive, logical, and rewarding.
Unlike many systems that rely purely on abstract mechanics, Swords and Scrolls places emphasis on how actions are performed. Players who take time, plan carefully, or approach situations thoughtfully may gain tangible benefits, reflecting a more realistic and narrative-driven style of play.
The system encourages common sense rulings, descriptive problem-solving, and meaningful consequences. Speed, caution, preparation, and risk all matter, and the Guide is given flexible tools to reward creativity rather than restrict it.
All official stories, locations, cultures, and histories written for Swords and Scrolls are set within the world of Primoria, a living setting developed alongside the rules. The world is intended to grow organically through play, exploration, and shared storytelling.
To support the community, the Swords and Scrolls material is being published gradually, page by page. This approach allows players, Guides, and creators to make use of the rules, guides, and reference material as they become available, while preserving the integrity of the original system.
This wiki serves as a reference point for the rules, the world of Primoria, and the ongoing development of Swords and Scrolls as a roleplaying experience rooted in depth, realism, and imagination.
