Created 06 Aug 2023, Published 06 Aug 2023, Last modified 11 Feb 2026 10:50
Some racial skills are passive and are never rolled deliberately by the character. Examples include Quiet Traveller, Sense Ore, and similar abilities. A character either has these skills or they do not.
Passive skill rolls are always made in secret by the Guide. The player is not told a roll has occurred unless the skill succeeds and produces an observable result.
If the passive roll is successful, the Guide informs the player of what their character notices or avoids.
Ariel the Elf is travelling normally through a forest. Wolves are present ahead on the path.
The Guide secretly rolls Ariel’s Quiet Traveller skill.
The key difference is that passive skills require no action or decision by the player.
Opposed rolls occur when one character’s skill is used directly against another character’s skill. Common examples include:
In an opposed roll, one character is considered active and the other passive.
The active character rolls first.
This may be a player character or a non-player character.
If the active roll fails, resolve the failure normally and no opposed roll is required.
If the active roll succeeds, note how much the roll was passed by.
The opposing character now makes their passive roll.
If the passive roll fails, resolve the failure normally.
If the passive roll succeeds, note how much it was passed by.
Compare the margins of success.
The character who passed their roll by the greater amount is the winner of the opposed roll.
If both characters achieve a Critical Success, the result is decided using the Critical Multiplier Table. The character with the higher result on that table wins the contest.
Regardless of the outcome, the character with the lower score still receives a Learn Tick for the skill used.
| Armour Type | Body |
|---|---|
| Armour Value | - |
| Cost | - |
| Drop Points | - |
| Initative Modifier | - |