Created 06 May 2024, Published 06 May 2024, Last modified 10 Feb 2026 11:37
The dirk is a long, narrow dagger designed primarily for thrusting, with a straight or slightly tapering blade forged to slip easily between gaps in armor. Its blade is often reinforced along the spine, giving it surprising strength despite its slender profile, while the hilt is shaped for a secure, precise grip.
In combat, the dirk excels at close quarters fighting. It is a favored weapon for quick, lethal strikes, grappling encounters, and finishing blows where speed and control matter more than reach. Though small, its focused design makes it extremely dangerous in skilled hands.
Often worn as a secondary weapon, the dirk is easily concealed beneath cloaks or belts. Beyond combat, it carries cultural significance in many regions, serving as a mark of tradition, status, or personal honor. Simple, elegant, and deadly, the dirk embodies precision over brute force.
| Actions | Slash,Pierce |
|---|---|
| Armour Damage | 1 |
| Cost | 5 gp |
| Damage | 1d4 |
| Initative Modifier | 6 |
| Penetration | 3 |
| Range | HTH |
| Weapon Type | Blade |