Weapons

Created 08 Jul 2023, Published 08 Jul 2023, Last modified 22 Jan 2024 22:54

Each weapon will have a type of which there are three those being Bladed, Blunt and Missile. The three groups will take all the weapons into account. Each Weapon will have a Penetration Value (Pen), Damage Dice (Dam) and an Armour Damage Value (AD) and Initiative Modifier (Init.). Some of the weapons will have two values for each of the three sections (Pen, Dam & AD). This is because with bladed weapons you can stab and slash with the weapon. So the value before the / is the value for stabbing and the value after is for slashing. Some weapons will have a range value i.e. Short Bow 25/75/210. This stands for Short, Medium and Long range and the values are in metres. The medium range has no modifiers though short and long have +10, and -10 respectively.

Some Characters will have a high strength and therefore they will be able to do more damage (add strength damage to HTH Weapons). Someone with a high strength hitting a piece of Armour will do more damage to the Armour than someone with a low Strength. Therefore damage Bonuses are added to the weapons’ Armour damage also.

Weapon Table

Name Pen Dam AD Init.M. Range (Mtrs) Type Cost Actions
Broadsword 2/4 1d10 3/2 -5 HTH Blade 100 Gp Slash, Pierce
Club Nil 2d4 4 +2 HTH Blunt 10 Gp Bash
Dirk (1h) 3 1d4 1 +6 HTH Blade 10 Gp Slash, Pierce
Flail Nil 2d4 2 -2 HTH Blunt 10 Gp Bash
Great-axe 4 2d6 3 -6 HTH Blade 150 Gp Slash
Half-giant long bow 13 1d12+2 2 -10 150/250/350 Missile 300 Gp Pierce
Half-giant short bow 11 1d10+2 1 -8 100/175/250 Missile 200 Gp Pierce
Hand-axe (1h) 2 1d6 2 +1 HTH Blade 60 Gp Slash
Heavy Horse-lance 15^/2^^ 1d20^/1d8^^ 2 -7 3 Metres Blade 200 Gp Pierce
Javelin (1h) 8 2d6 1 -1 ^^^ Missile 30 Gp Pierce
Katana (1h) 2 1d8 4 0 HTH Blade 120 Gp Slash, Pierce
Knife (1h) 1 1d4 1 +10 HTH Blade 5 Gp Slash, Pierce
Large crossbow 7 2d6 1 -4 50/100/200 Missile 180 Gp Pierce
Long sword(1h) 3 1d8 3 -1 HTH Blade 80 Gp Slash, Pierce
Long-bow 10 1d10 1 -3 60/120/180 Missile 120 Gp Pierce
Mace Nil 1d6 6 +1 HTH Blunt 50 Gp Bash
Morning Star 2 1d6 4 -2 HTH Blunt 90 Gp Bash
Pike 3 1d10 3 -3 2.5 Metres Blade 100 Gp Pierce
Pixie-bow 1 1 1 +8 5/10/20 Missile 5 Gp Pierce
Pixie-sword 1 1 1 +10 HTH Blade 1 Gp Slash
Rapier (1h) 6 1d6 2 +2 HTH Blade 80 Gp Pierce
Sabre (1h) 3 1d6+2 4 0 HTH Blade 90 Gp Slash
Short sword (1h) 2 2d4 3 +2 HTH Blade 60 Gp Slash
Short-bow 5 1d6 1 -2 25/75/120 Missile 60 Gp Pierce
Sling (1h) Nil 1d4+1 1 +2 ^^^ Missile 15 Gp Bash
Small crossbow 5 2d4 1 -1 15/25/75 Missile 40 gp Pierce
Staff Nil 1d4+1 2 +5 HTH Blunt 10 gp Bash
Talon-claw 3 1d4 3 +6 HTH Blade 25 Gp Slash
Throwing-axe (1h) 4 1d6+1 1 +1 ^^^ Missile 30 gp Slash, Pierce
Throwing-dagger (1h) 2 1d4+1 1 +5 ^^^ Missile 10 gp Pierce
Troll-axe 2 1d12 3 -8 HTH Blade Slash, Pierce
Troll-bow 14 3d8 3 -13 175/275/375 Missile 120 gp Pierce
Troll-sword 5 2d8+2 3 -9 HTH Blade 200 Slash, Pierce
War-hammer 1 1d4 2 +2 HTH Blunt 80 gp Bash

^ Charging on horseback.

^^ Stationary thrusting attacks.

^^^ Range of weapon is throwers strength (STR) in metres.

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