Created 06 May 2024, Published 06 May 2024, Last modified 10 Feb 2026 11:37
The morning star is a fearsome variant of the mace, designed to maximize damage through concentrated impact. It consists of a solid haft topped with a heavy metal head studded with sharp spikes, each one intended to bite into armor, flesh, or shields on contact.
In battle, the morning star combines crushing force with piercing damage. The spikes prevent blows from glancing off armor, allowing the weapon to tear and puncture while still delivering bone shattering impact. It is especially effective against heavily armored foes, where swords and axes may struggle.
Often carried by brutal infantry or shock troops, the morning star is as intimidating as it is deadly. Its brutal design leaves little room for finesse, favoring raw strength and relentless aggression, and turning every strike into a devastating, armor breaking blow.
| Actions | Bash |
|---|---|
| Armour Damage | 4 |
| Cost | 90 gp |
| Damage | 1d6 |
| Initative Modifier | -2 |
| Penetration | 2 |
| Range | HTH |
| Weapon Type | Blunt |