Staff

Created 22 Jan 2024, Published 22 Jan 2024, Last modified 10 Feb 2026 11:37

Description

The staff is a long, balanced weapon carved from a single length of sturdy wood, often reaching from the ground to the wielder’s shoulder or higher. Smoothed by hand and sometimes reinforced at the ends with metal caps, it is designed for durability, reach, and precise control.

In combat, the staff excels at defense and control rather than raw killing power. Its length allows the wielder to keep opponents at bay, strike with swift jabs or sweeping blows, and deflect incoming attacks. In skilled hands, it can disarm foes, break bones, or render enemies unconscious.

Beyond battle, the staff is a common traveling companion, used as a walking aid or tool long before it becomes a weapon. Favored by monks, guards, and wanderers, it represents discipline and technique, turning balance and timing into effective martial stren

Attributes

Actions Bash
Armour Damage 5
Cost 2 gp
Damage 1d4+1
Initative Modifier 5
Penetration 2
Range HTH
Weapon Type Blunt

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