Combat Base

Created 06 Jul 2023, Published 06 Jul 2023, Last modified 10 May 2024 23:48

Description

Each character will have a natural ability with weapons. This is generated for each character by finding the average of the PC’s Strength + Agility + Stamina (round up) and finding the appropriate value in the table below.

This is the base value in your character’s Bladed, Blunt, Brawling and Missile skills.

Your character’s class will have a bonus for certain skills. If your class grants you a combat skill bonus, you can add them both together. if a magical item grants you additional points to any of the following Strength, Agility or Stamina don’t forget to see if the average has increased enough to change your combat base, Also beware that curses could decrease your stats enough to effect you in a bad way.

Natural Ability Score Combat base
01 - 10 -5%
11 - 20 -3%
21 - 30 -1%
31 - 40 0
41 - 50 0
51 - 60 +1%
61 - 70 +3%
71 - 80 +5%
81 - 90 +7%
91 –100 +9%
101 + +11%

« Back