Sea's, Oceans and Bays

Created 15 Jul 2023, Published 15 Jul 2023, Last modified 10 May 2024 22:48

Description

The seas, oceans, and bays of Primoria shape the world as much as its continents. They serve as the great arteries of trade, exploration, and conflict, connecting distant cultures while also acting as formidable natural barriers. Currents, tides, and seasonal storms influence navigation and settlement, determining which regions flourish and which remain isolated.

These waters are deeply affected by the planet’s ancient magical legacy. In certain areas, traces of arcane energy linger within the depths, giving rise to unusual phenomena such as glowing currents, unnatural calms, or treacherous storm zones. Sailors and scholars alike speak of regions where the sea itself seems aware, responding to magic worked nearby.

Bays often provide safe harbours and sheltered waters, becoming centers of commerce, naval power, and cultural exchange. In contrast, the open oceans are vast and unpredictable, testing even the most experienced captains and crews. Control of these waters has shaped empires, defined borders, and sparked countless wars throughout Primoria’s history.

Together, the seas, oceans, and bays form an essential part of the world’s identity, binding its lands together while reminding all who travel them of the power and mystery that lies beyond the shore.

Name Type Part Of Country City
Areian Sea Sea - - -
Bay of Dralius Sea Areian Sea dralius -
Bay of Elves sea Areian Sea Caplo -
Dark Sea Sea - - -
Northern Sea Sea - - -
Southern Sea Sea - - -
Warsung Bay Sea Areian Sea - -

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